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Port royale 4 update
Port royale 4 update











port royale 4 update
  1. #Port royale 4 update update
  2. #Port royale 4 update Ps4

  • Fixed incorrect game tips upon player clicking left stick during trade route and viceroy screens.
  • Fixed icons for left and right controller sticks.
  • Fixed bug during tutorial where unrelated businesses could be purchased and, because of insufficient funds, player couldn’t proceed further.
  • Fixed description of ‘Buy/Sell functions’ in large shipyards repair dock menu.
  • Fixed auto scroll when gamepad is active.
  • Fixed bug that prevented tavern dialogue from opening.
  • Adjusted size of ‘trader route selection’ label to prevent longer names from clipping into buttons.
  • Added display of additional functions in gamepad legend.
  • Fixed bug that caused town satisfaction to not be high enough.
  • Fixed bug during the tutorial “Basics of production”.
  • Fixed bug preventing players to proceed after specific steps (e.g., setting up trade routes in the tutorial).
  • Adjusted position and size of flag in town dialogue.
  • Fixed bug causing farm crops not to spawn.
  • Fixed current production display in town dialogue.
  • Fixed exploit during town sieges with large convoys.
  • Fix bug causing warehouses to be overloaded.
  • Reworked spawn logic for pirates so that there aren’t too many active at the same time.
  • Adjusted estimated repair time for vessels.
  • Reworked letters of marque after declaring independence.
  • Fixed graphical glitch in harbour fortress (hovering barrels).
  • Fixed bug that prevented sinking armed ships in trade convoys.
  • Fixed bug that did not register unarmed ships during “sink ship” missions.
  • Fixed bug which caused Shipyards to not offer ships on hard mode.
  • Overhauled captain experience points, skills, and initial start level.
  • Fixed faulty captain’s tactic ‘outmanoeuvre’.
  • Fixed bug during naval battles which allowed the player to use more movement points than they had available.
  • Fixed bug which caused the game to un-pause after a naval battle.
  • Fixed bug that made town names invisible when buying building permissions.
  • Fixed bug allowing players to leave a blank name for a nation when declaring independence.
  • Fixed naval battle AI so enemy ships now make use of fire darts on immobilized ships.
  • Overhauled naval battle AI (now more agile).
  • Fixed visual flickering on coral in ocean.
  • Fixed bug that allowed players to revoke captain’s tactics while animation was still running.
  • port royale 4 update

    Fixed bug that had ‘game speed’ and ‘end turn’ buttons appear in legend during naval battles intro.

    port royale 4 update

    Fixed display of turns / rounds in naval battles.Fixed town mission “Sell Goods” (now works in all towns).Fixed bug displaying quantity of goods as negative.Fixed incorrect production effects in towns.Fixed bug preventing player progress due to a missing Pirate.Fixed misaligned convoy name, flag, and captain during naval battles.Fixed character name overlap (at certain length) in character selection screen.Fixed text overlap of long convoy names in naval battle, convoy, and lighthouse menu.Fixed crash when armed trader is plundered.Fixed crash during naval battles caused by faulty sound effects.Added legend entry for help button in character dialogue.īug fixes and optimizations General bugs:.Added a detailed tooltip on goods for automatic trade convoys.Added name of convoy to naval battle dialogue.Added option to highlight convoys with multiple command points in red.Thank you for your continued feedback and support.

    #Port royale 4 update update

    This update fixes several bugs and errors, including a few crashes that were popping up during manual naval battles.

    #Port royale 4 update Ps4

    Update 1.6 for Port Royale 4 has set sail on PC, PS4 and Xbox One. Port Royale 4 – Changelog – Update 1.6 Hi everyone!













    Port royale 4 update